CGTalk > Techniques > Art Techniques and Theories
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 12-10-2012, 03:04 AM   #1
sparksandfire
New Member
portfolio
Sarah Perske
Richardson, USA
 
Join Date: Dec 2012
Posts: 2
Painting Environments

Hi, I’m very new to digital painting and I was hoping to find some tips on how to design new and unique environments for conceptual art. Is it a matter of studying architecture and landscapes, or is it more than that?

If there is already a thread concerning this question, I apologize, just point me to it.
 
Old 12-16-2012, 09:36 PM   #2
Lunatique
Pragmatic Dreamer
 
Lunatique's Avatar
CGTalk Forum Leader
portfolio
Robert Chang
Artist|Writer|Composer
Photographer|Director
Lincoln, USA
 
Join Date: Mar 2002
Posts: 8,699

I think you meant concept art, not conceptual art (two very different things).

To design unique and interesting environments, you have to analyze the world we live in. Learn about the different architectural style of different time periods--from caveman all the way to today's ultra high-tech buildings. Don't just look at pictures--you have to learn about the functionality too. For example, the way a castle is designed has very specific functions for defense against invading enemies. When analyzing different public spaces, you have to think about why a hospital is designed very differently from a restaurant or an office. They all serve different purposes, and you must be able to design for purpose, not just for looks. From the air circulation, emergency exits, doors, hallways, lobby, lighting, interior decorating--they all need to match the purpose of the environment.

For natural settings, you have to study geography and look at many different types of landscapes and understand how they were formed. Different geological conditions will form different environments, depending on how much rain there is, how hot or cold it gets, what kind of natural disasters takes place there, what the altitude is, what historical natural events has taken place there, and so on. A rain forest exists because it is in a region that has very different conditions compared to those of a tundra, or swamp, or mountain, or cave, or seaside cliff, etc. You need to understand these things, and your knowledge will inform your designs.
 
Old 01-04-2013, 08:52 PM   #3
sparksandfire
New Member
portfolio
Sarah Perske
Richardson, USA
 
Join Date: Dec 2012
Posts: 2
Oh yes, I did mean concept art not conceptual art, excuse me.

Thank you for the very detailed answer, I can definitely understand how an artist needs to know how the subject matter believable. Likely the people looking at the work will know how the specific environment is supposed to behave, or have their own idea of how it should function so rooting the design in reality just gives the whole piece believability.

“Knowledge will inform your designs” is a piece of advice I am taking to heart. Thank you very much for your reply, it has helped me a great deal.
 
Old 01-04-2013, 08:52 PM   #4
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:04 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.