Originally Posted by ZeT3D:
Looks, great, but at the first glance there is a lot of the same scale detail, it's hard to stop eye on something. I'm curious how you will texture it, grouping it into some bigger parts by colour would help I think.
Thanks. Yes the scales of details is same for this designing period. But as I said the fine details I will add in Modo during or after retopo process. Right now I only want to focus on model itself. After that as you said may be I will make material ID by coloring different parts and apply materials in painter by ID map. I think the easiest way will be this