particles to surface

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  10 October 2008
particles to surface

Hello everyone. I have a scene where particles are emitted off screen and travel towards a sphere surface. The particles are moving slowly and are pointing towards their destination. I need the particles as they arrive at the sphere to orient themselves to the surface normals and land onto the surface. I have thought about hand animating the objects landing on the surface, but the shot requires a lot of them to land. I was wondering if pflow can handle something like this. Thanks everyone. i've attached an image to help explain. [img]file:///C:/Users/darknight/Desktop/example.jpg[/img]
  10 October 2008
If I understand you right, you can do this via a quite simple script. Have a look at this tutorial by Allan McKay. You might have to tweak it a bit to fit your needs.
  10 October 2008
Thank you for your reply. I have watched this great tutorial but I'm afraid it doesn't help answer the orientation of the particles before they land on the surface. the particles are shaped in a Y shape with a trunk that fits into the sphere. I will post an image to help explain better as soon as I have privilege to attach an image. Thanks
  10 October 2008
You can also let the Particles be emitted by the sphere and travel off screen, and then reverse the animation after rendering.
  10 October 2008
great idea Piflik. i wanted to try something like that but the camera is animated panning left to right, which i could also reverse correct? what worries me most is getting the particles to rotate in reverse as they go back off screen. I'm gonna try it out and let you know what happens. Thank you once again for replying. most appreciated!
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