keyframing issues

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  06 June 2013
keyframing issues

Hey guys

As I'm working on my shortfilm I stumbled over a weird issue in the rig of my character.
Basically, as I want to animate the jaw, Cinema doesn't seem to accept my input anymore. I set one keyframe at pitch -90 and the next keyframe at say -100. As soon as I keyframe the -100, the -90 key seems to get overwritten. Or ignored? The track isn't muted in the timeline though..

All the other controls of the character work fine. I tried animating the jawbone directly, same problem. So the issue doesn't seem to be related to constraint settings.

All this worked while I rigged the head, now a couple weeks later, seems to be broken and I can't seem to figure out where I messed up.

Any ideas?

  06 June 2013
Hey Christoph!

Did you try changing the keyframe interpolation type? Sometimes if things start getting weird with keys I'll switch them over to step or linear- Did you try the old copy/paste the character into a new scene? Or sometimes the prefs get weird- and you need to delete them or preferably replace them with a backed up version that you know works properly.
M dot Strange
Independent CG Filmmaker & Game Developer
M dot Strange dot CoM
  06 June 2013
Hey mDot thanks for your help!
Tried the whole copy paste procedure, didn't work, same with the keyframe interpolation. I ended up replacing the whole head from an older version of the file. now it's working like it should again
  06 June 2013
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