Loop selection problem

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  11 November 2013
Loop selection problem

I'm using C4D 14.

The problem I'm having is that I'm trying to select a group of leading edges using the edge selection tool (because I want to apply hyperNURBS weight) and I only get so far before the selection goes crazy and selects a bunch of stuff I don't want.

I've tried optimizing it and I've put all the normals the right way round, the only thing that seemed to help a bit was changing the angle on the phong tag down to 1, but it's still not right.

My suspicion is that it's to do with how the model was generated, it's a wavy tile pattern that repeats a lot so it's quite complex (25,000 points) for some reason it doesn't like it.

Anyone come across this? Any help would be much appreciated.
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