Maya/Vray Render Reflection Issue

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Old 11 November 2012   #1
Maya/Vray Render Reflection Issue

I have three objects

All three are using the same Vray Shader

2 of them reflect the environment correctly, the other (center object) is not

It's driving me nuts, I can't figure out what is wrong the object

Any help would be greatly appreciate.. pic below



Thanks

-R
 
Old 11 November 2012   #2
Checked your normals?
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Old 11 November 2012   #3
Originally Posted by Schempp: Checked your normals?


Hey...Yes, Normals are fine. (I should have provided this info, forgive me it was late)

I should add that every part of the shader works (ie diffuse map, bump map, etc...it's just it won't display any reflection on that model)

still confused
 
Old 11 November 2012   #4
Is the object imported into your scene?
 
Old 11 November 2012   #5
Make sure visible in refl/refractions is turned on. They are off by default if you import an .obj file in Maya.
 
Old 11 November 2012   #6
grab V-Ray Tuner: http://www.creativecrash.com/maya/d...-tuner-for-maya

and run the "Select GI Problem OBJs" and "Fix Selected GI Problem OBJs" script in the Utilities menu. Thankfully this is fixed in 2013 SP2 and later.
 
Old 11 November 2012   #7
Originally Posted by cgbeige: grab V-Ray Tuner: http://www.creativecrash.com/maya/d...-tuner-for-maya

and run the "Select GI Problem OBJs" and "Fix Selected GI Problem OBJs" script in the Utilities menu. Thankfully this is fixed in 2013 SP2 and later.


What do they do and what was the problem that was fixed?
 
Old 11 November 2012   #8
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