Complete Introduction to Maya 2014 + New CINEMA 4D, ZBrush, 3D-Coat, Unity & More

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  05 May 2013
Complete Introduction to Maya 2014 + New CINEMA 4D, ZBrush, 3D-Coat, Unity & More

Maya 2014 has been released with lots of excitement and today we've announced the full Introduction to Maya 2014 for subscribers. Watch over 10 hours of introductory training to get familiar with the latest release and learn about tools and techniques for modeling, texturing, rigging, animation, dynamics, lighting, rendering and more!

This week's release also sees some great new courses for game development. Watch a new concepting course for creating NPCs (non-player characters), training on retopologizing characters and assets with 3D-Coat and a course the Unity crowd has been requesting on an Introduction to Mecanim.

Take time to watch Camera Raw Digital Darkroom Techniques in Photoshop and get a greater understanding of the post production process. Get a detailed look at the tools and techniques you can use on raw images to process them into stunning final products.

Here's what's new this week:

Introduction to Maya 2014

Joint-Based Facial Rigging in Maya

Animating Cellular Behavior in CINEMA 4D

Designing a Scary Female Monster in ZBrush

Camera Raw Digital Darkroom Techniques in Photoshop

Creating a Goblin Concept in Photoshop

Retopologizing a High-Resolution Sculpt for Games in 3D-Coat

Introduction to Mecanim in Unity

Make sure to watch the May new-training video and see all 23 new Tutorials in May . Subscribe to Digital-Tutors today and access every tutorial in the entire Digital-Tutors training library.

Want to try Digital-Tutors for free? Open a demo account and access select courses and lessons throughout the library for free.

Let us know what training you'd like to see next, submit a training request.

Come see the largest online CG training library today!
  05 May 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:11 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.