|12 December 2012||#1|
Join Date: Oct 2004
Update Shader Utilities build (20121231)
it give a new Update Shader Utilities build (20121231)
- Bug fixed (my and Autodesk)
- Faster Default Values for all TH-Materials
- remove Contour Shader (no body need it)
- Adjust Bitmap Blur and Filtering of the hole Scenes
- Special Function: opacity filtering to "None" (Faster Trees or Plants)
- A&D to IBL optimizing / put a th-generic in mr_connection shadow slot from A&D-Material, now work the Shadows correct.
- Converter "Vray" and "Old Shader" = "not mr" Button
have a nice Day and a Happy New Year!
Last edited by thorsten hartmann : 12 December 2012 at 04:15 PM.
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