Mac Pro or custom build workstation for Maya??

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  09 September 2012
Mac Pro or custom build workstation for Maya??

I am a beginner in 3D animation with Maya, and rendering with mental ray is just taking ages on my Macbook Pro (mid-2009), especially when I use Final Gather or raytracing with Global Illumination. I am now moving on to a more intermediate level and my laptop is just lagging behind, so I think is time to change to a workstation.

Therefore, I am thinking whether to buy a Mac Pro (possibly wait till the new one comes out) or custom build a PC. As I understood, rendering in Maya depends heavily on the processing power and the RAM and not that much on the GPU, but does the number of cores do anything good (i.e. 12 cores in Mac Pro) to reduce the rendering time?? or just look at the Hz is enough?

Any other things I should be conscious of when assessing the rendering power of a workstation?
Many Thanks.
 
  09 September 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 05:15 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.