Using and object to mask another (not boolean)

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  03 March 2013
Using and object to mask another (not boolean)

Hi, a tricky one. I would like to know about compositing inside C4D. Is there a way to use an object or a layer and use it as mask to reveal what is inside another layer or Group?

I know I can do that in post but it will delay the visual feedback quite a lot.

I'm checking now and so far I dont see how I could manage that.

So long and thanks for all the fish
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