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Old 10-21-2012, 02:27 AM   #1
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CG Masters presents: Cracking Surfaces in Houdini 12

FX TDs often need to crack, break and simulate buildings, roads and other hard bodies. Raymond Corbett, Houdini Master, provides a straightforward technique for creating an animated fissure and then passing the geometry over to DOPs for simulation in this new online training video. 3.75 hours.

http://online.cg-masters.com/videos/software/6

CG Masters has a new campus offering a one year training program in high end digital animation and visual effects. http://academy.cg-masters.com
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Old 10-21-2012, 02:27 AM   #2
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