|02 February 2013||#1|
3D Character Artistportfolio
Maxwell SSS Skin shader
I'm working on a skin shader using maxwell render. As I didn't find any good tutorials describing the process of creating the skin(only some candles, milk etc.) I decided to find out how maxwell can handle realistic skin surface using well known model.
Here is what I've got so far.
This one using cold IBL (messed with normal map a bit):
And this one with warm:
Here is my MXM Material preset without texture, test it and use as you like. I don't really figured out how layers of sss mix with each other and just tried some variants to get the result.
I will appreciate any help to improve!
Last edited by Madio : 02 February 2013 at 02:01 PM.
|11 November 2013||#3|
Vladimir Franca de Sousa
Join Date: Aug 2012
Could you share how to actually apply the maps?
This looks quite good.
I was wondering if you would mind sharing the entire scene?
Or give some hints on how to light this scene and apply the maps.
As you see Im quite new to the render business
|11 November 2013||#4|
On the run!
Graphic designer extraordinaire
Join Date: Feb 2002
it still looks quite dry for skin... it could use some more reflections imho
|Thread Closed share thread|