Get mPartciles to have some spin

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Old 07 July 2013   #1
Get mPartciles to have some spin

Is there some trick to get mParticles to spin ?

I have:

Birth Stream
Position Icon
Spin
Speed
Shape Instance (group of shape, use group members)
mP Shape Convex Hull
mP World
Display Geometry

By particles won't spin very fast at all,. I can get a tiny amount of spin, but very little. I tried upping substeps to no avail. I would like some particles to spin like 4 or 5 revolutions per second. I can't get more than about 1 rpm. (360 deg/sec). I tried spin values orders of magnitude greater than that.

2014 SP1.

Thanks.
__________________
--Pel
 
Old 07 July 2013   #2
Hey man, try to insert a mP Switch there and check the Spin inside it's properties.

This operators stop's using the position, speed or rotation of the mP World and keep the stuff you've inserted before.

http://docs.autodesk.com/3DSMAX/16/...mber=d30e399953
__________________
Alvaro Moreira

Particle-Skull.com

Last edited by AlvaroMoreira : 07 July 2013 at 01:23 PM.
 
Old 07 July 2013   #3
Thanks for the reply.

This is what I needed. It seems the spin has no time to act before the mParticles physics take over. I used the switch to keep the spin for the first few frames of the particle age. This got them going and worked great.

Thanks.
__________________
--Pel
 
Old 07 July 2013   #4
Originally Posted by PelDaddy: It seems the spin has no time to act before the mParticles physics take over.


Your correct, without an mP Switch it has exactly (Integration Step / numOperators) per step AFAIK.
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Old 07 July 2013   #5
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