Character Peter

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Old 08 August 2012   #61
The anatomy is fantastic! Loves the veins.

The folds on the back of the shoulder looks a little unnatural, you may want to relook again. Teeth and gum look really good as well.
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Old 08 August 2012   #62
Originally Posted by PKD: The anatomy is fantastic! Loves the veins.

The folds on the back of the shoulder looks a little unnatural, you may want to relook again. Teeth and gum look really good as well.

Thanks man! I will look into that, I already see what you mean, thank you.
 
Old 09 September 2012   #63
I made a qyuck overpaint, as I want to correct the face.
 
Old 09 September 2012   #64
Further refining Peter.
 
Old 09 September 2012   #65
very good! just missing a big gun.
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Old 09 September 2012   #66
Just a question. Is there a real need to model the manhood?

Anyway, I notice in this model, as well as the Asia girl, that your fingers have this fins in between, like a frog or something. You may want to look into this.

Otherwise, nothing to critics. Looking really good.
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Old 09 September 2012   #67
Originally Posted by Argon18: very good! just missing a big gun.


Peter is model (correct me if I am wrong) like a typical Greek mythical hero, big muscle & a more 'modest' manhood. I do not see a problem.

Oh, wait, this is not what you referring right?

Anyway, on a serious note, tactical force do not typically carry big guns, in urban warfare at least. Something teh size of an M4 or MP3 is more suitable in my view.
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Old 09 September 2012   #68
Originally Posted by PKD: Just a question. Is there a real need to model the manhood?

Anyway, I notice in this model, as well as the Asia girl, that your fingers have this fins in between, like a frog or something. You may want to look into this.

Otherwise, nothing to critics. Looking really good.


Thank you for your attention and help (and others too)! I perhaps will make him in underpants, as I want to show anatomy and yet I dislike the idea of naked characters in portfolio (well, it's a it edgy).
I agree with you about the fingers, I'm trying to correct it.
I want to make him not completely realistic in a sense I want him to be a bit exaggerated (a bit like sculpture), like his nose bones for example, and the general superhero body type. Maybe just a bit of exaggeration.

I softened a bit the face, making him look more like human. Then small tweaks here and there.




I will add small wrinkles soon.
 
Old 01 January 2013   #69
Just a small update. Perhaps the nostrils could be softer between the transition with the nose.



Last edited by mister3d : 01 January 2013 at 02:48 AM.
 
Old 04 April 2013   #70
Just playing in PS. I need to get back to drawing humans and research it more, as I feel I move nowhere. I need more research and drawing from live people.
 
Old 04 April 2013   #71
Looking really good man!
Love the anatomy. The only thing I can find is the transition from the pectoral to the deltoid, looks a bit awkward. I reckon you should pump out some head sculpts in zbrush. I am not sure what kind of work you ideally want to make but trying to copy some celebrities is good for your style I think. On the face, try placing your fingers in the corner and outside of you eyes and pull the straight out from your face to see how much of a slant the eye shape has. At the moment the eyes on the model are looking a bit flat from the side and front views.

Great stuff!
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Old 04 April 2013   #72
Thanks heaps man! A lot to think about.
 
Old 04 April 2013   #73
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