Bullet solver kPLuginLocatorNode??

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  4 Weeks Ago
Bullet solver kPLuginLocatorNode??

I don't understand. I just need to export my simulation as an alembic and I'm done but this Bullet won't let me and keeps giving me this error// Warning: |pCube2|bulletRigidBodyShape1 is an unsupported type of kPluginLocatorNode I'm not a sim artist so I don't understand. I googled out the term and I see nothing. Does anyone have any leads on this? HIghly appreciated thank you!
Art Station
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 07:32 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.