New DYNAMICS effects on CAT BONES like old SPRING MAGIC script?

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  12 December 2017
New DYNAMICS effects on CAT BONES like old SPRING MAGIC script?


iím looking for a way to add dynamics movements to CAT bones, like this script made in 2011 : SPRING MAGIC, and this poney tail tutorial†
Magic spring poney tail†tutorial

is there a way to add such dynamics moves to extra bones, baked keyframes or not, under late 3DS MAX releases like 2017 one ?

Because this script is really great, but it seems not to handle collisions with the skin mesh.

And since the script is 6 years old, and was so great at that time, I really hope some enhancements were made on dynamic moves of bones.

so far, I think MASS FX doesnít work on CAT bones.

In other words : what would be the best way to make extra parts like tentacles or tail move or wave with gravity accordingly to the moves of the body.

thanks for any tips or advices about new dynamic tools in max.


Last edited by keltonfr : 12 December 2017 at 04:39 PM.
  12 December 2017
You can use spring controller or flex modifier to get similar results, not sure if it works with CAT though.

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