One sided Material

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  01 January 2013
One sided Material

I believe many out there like me are looking for a solution for one sided geometry rendering in Blender.

http://wiki.blender.org/index.php/Do...put_Techniques
As this link has been spread around, it would appear that this tutorial for achieving one-sidedness in Blender is updated as the No. V.normals has been removed in 2.6.

My attempts to achieve one side polygons in Blender using that Map Input Techniques have not yielded the results I seek.

So I would like to ask if anyone here has achieved one sided materials in Blender with or without materials?
 
  01 January 2013
There area a couple ways of doing it depending on what you're trying to do, the latest version of Blender has an option to turn it off globally in "Display" Properties ("N") if that's what you want, just enable "Backface Culling".

Last edited by Mrkat : 01 January 2013 at 04:22 AM.
 
  01 January 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:48 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.