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Old 10-07-2013, 11:30 PM   #1
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Join Date: Oct 2013
Posts: 5
3ds max 2014 - viewport canvas resolution issue

Hello, I just upgraded to 2014, and over all it seems like there's been a ton of improvements. But I have a new, and very annoying issue with viewport canvas. I'm hoping there is a simple button/setting to fix it, but I'm not sure where.

My problem is that when I actually enable the paint tool, and engage with the texture, the texture appears pixelated and low-res. Once I disable the paint tool the texture appears smooth again.

Essentially when I am painting - the texture appears very low-res. This is extremely annoying as it makes the final appearance somewhat unpredictable.

This was not a problem with my previous version of max (2011), so I'm hoping there is a simple setting to fix it. Attached is an example of what's happening. Expand to full res to see the details.

Old 10-26-2013, 01:56 AM   #2
Joe Laffey
The Stable VFX
St. Louis, USA
Join Date: Nov 2006
Posts: 313
I am not at Max right now, but is your resolution for textures in the viewport settings (configure viewport) high enough?
Old 10-26-2013, 01:56 AM   #3
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