Call for Content: Blenderart Magazine #42

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  04 April 2013
Call for Content: Blenderart Magazine #42

It’s time again to start thinking about articles, tutorials and images for Issue # 42 of Blenderart Magazine.

The theme for this issue is “Crossing the Digital Divide”

One of the appeals of creating in digital space is that anything is possible, allowing for greater creative freedom. The challenge is to get your creation out into the real world. So in this issue we are going to look at the many ways that you can bring your creations/products across the Digital Divide into the real world.

Looking for tutorials or “making of” articles on:
Custom Milling and similar processes
3d printing
Creating blue prints or products spec sheets to manufacture from
Any creative method of getting your project out into the real world

*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. …… goes off to check number and variety of images on my hard drive …. just in case.


Send in your articles to sandra
Subject: “Article submission Issue # 42 [your article name]“

Gallery Images
As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “Crossing the Digital Divide”. Digital and Real world images would be a great submission. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 42″

Note: Image size should be of 1024x (width) at max.

Last date of submissions May 5, 2013.

Good luck!
Blenderart Team
Managing Editor Blenderart Magazine:
blog | My Squidoo Lenses
  04 April 2013
Not that I have anything to submit, but what about compositing 3d images onto real life photos? That could widen your horizons for input a little.
  04 April 2013
You are right, that would be a welcome submission as well.
Managing Editor Blenderart Magazine:
blog | My Squidoo Lenses
  04 April 2013
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