the polygons don't follow the rig

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  07 July 2018
the polygons don't follow the rig

Hello everyone!I did my rigging and the skinning was fine, but when I started doing blendshapes for the head, something happened.
When I move a controller the mesh follows without problems but if I put keys and I move in the time line the mesh no longer follows the rig! :/ Any ideas?
Thanks


 
  07 July 2018
Hi,
Can not say anything more without seeing the file.Check the input order of the mesh .
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  07 July 2018
The inputs order is this, I tried to change the order but the arm does a strange thing!

 
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