Maya painting geometry with MASH or FX HELP!!!

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  5 Days Ago
Maya painting geometry with MASH or FX HELP!!!

I am having an issue when trying to use MASH or paint geometry on a surface.  I have some rock geometry I have modeled out and am trying to paint rocks at random along the edge of a desert trail.  The problem though is that with both of these applications, the geometry shows up at a random scatter WAY outside of the brush stroke, so I cant keep the rocks just along the edge of the trail.  I really don't want to have to place hundreds of rocks individually.
 
In this screen grab I followed the edge of the trail with a brush radius about the size of the width of the path and you can see it shows up way to the right of where I painted.
 
What is happening here?!?! I am on a deadline if anyone can help!

Also another problem I am having with both FX and MASH is the geometry is not sticking to the surface.  some geo hovers above and some hovers below.


 
  5 Days Ago

Much easier to do this with 3dpaint tool script , use Mash for more complex projects.



https://www.highend3d.com/maya/scri...aint3d-for-maya

Last edited by damaggio : 5 Days Ago at 08:04 PM. Reason: image
 
  5 Days Ago
Can you post the terrain and one rock to help you to solve this problem? TO me there are some unusual that can be fixed.
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  5 Days Ago
Is the terrain in a group.? 
Have you deleted the history.? 
Have you frozen the transforms.? 
Have you tried to export the terrain as obj and reimported it.? 
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  4 Days Ago
Thanks oglu! I didnt think about freezing transforms.  I will try that
 
  4 Days Ago
ytsejam, Thanks for taking a look! how can I post the maya file?
 
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