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Old 11-12-2016, 02:04 AM   #661
ACantarel
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Andre Cantarel
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@Ferodun: Ha yeah :-P


Tying everything together in the other cockpit.

Click on image for full res







 
Old 11-12-2016, 11:43 AM   #662
Skyraider3D
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Ronnie Olsthoorn
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That's 3D aviation p0rn, mate. Beautiful work!
 
Old 11-25-2016, 07:50 PM   #663
fabriciomarvin
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Fabricio Marvin
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One of the best modeling I've ever seen
Nice to see you here Cantarel!!
Nice job.
congrats.
 
Old 03-10-2017, 05:06 AM   #664
ACantarel
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Andre Cantarel
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@Skyraider3D: Thanks buddy!

@fabriciomarvin: Thanks glad you like my work!


Just a small ping to keep this thread from being auto-closed. Working on an environment in which this bird will be used (among other things) while working on the cokcpits too.

Cheers
Andre
 
Old 03-21-2017, 11:24 PM   #665
Vipera
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It is a great looking model! I keep checking the progress from time to time and only hope the Universe still exist when this helicopter model will be finished.
 
Old 03-24-2017, 07:32 AM   #666
Anton3DSkit
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Anton Pismennyy
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This is a huge, gorgeous model! I wonder how many millions of polygons have turned out?
 
Old 03-29-2017, 08:39 PM   #667
doeseph
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Joe
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Incredible work!
 
Old 04-06-2017, 01:21 AM   #668
DarkMizu
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Richard John
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wow that's freaking dedication. So much detail, I can't imagine the texure work on this. When you do finish this piece, it will truly be something. Keep it up!
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Old 04-15-2017, 07:01 AM   #669
sgtsam
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Awesome Job, best helicopters on this site! Quick question: If you model your helicopter in individual panels, and texture in photoshop, how do you avoid texture continuity issues? For instance the main camouflage pattern and stains needing to continue on on the next panel.
 
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