TUTORIAL SUMMARY - Anatomy Review 003 Shading Tutorial - Tutorial Material Only

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  04 April 2006
Arrow TUTORIAL SUMMARY - Anatomy Review 003 Shading Tutorial - Tutorial Material Only

The following is a summary of:

Rebecca Kimmel's Anatomy Review 003: Shading Tutorial and Human Skull Exercise
http://forums.cgsociety.org/showthread.php?t=259291

Image by Slux:



I decided to summarize the Tutorial information so that it would be easier to browse and make use of. Please note that I have closed this thread for posting. Questions, comments, and WIP related to this thread should be posted here:

Beginners' Lounge

Also note that the best work that was produced during the original Anatomy Review 003 can be seen here:

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Last edited by Rebeccak : 04 April 2006 at 01:13 AM.
 
  04 April 2006
Links to images of the human skull for Reference

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Last edited by Rebeccak : 04 April 2006 at 11:08 PM.
 
  04 April 2006
Basic Principles of Shading

BASIC PRINCIPLES OF SHADING:

Light and Shadow:

Shading is about seeing images / life in terms of black, white, and all the grays in between. A very common mistake which beginning artists tend to make is to jump straight into color with very little understanding of what lies behind color: VALUE. A deep understanding of VALUE is one key concept which separates a beginning artist from an experienced one. So it’s time to delve into an understanding of VALUE and what components make it up.

Shading is made up of 5 key components:

1. Highlight – Where the Light Source hits the form or figure directly – the brightest area on the form or figure

2. Form Shadow – The General Shadow cast over the form or figure – the Darkest Part of which is the Core Shadow

3. Core Shadow – The Darkest part of the Form Shadow

4. Cast Shadow – The Shadow cast by the form of figure on the Surface Plane (floor, table, etc.) upon which the form or figure is sitting / standing

5. Reflected Light – The light bounced back onto the form or figure by the Surface Plane (floor, table, etc.) upon which the form or figure is sitting / standing
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Last edited by Rebeccak : 04 April 2006 at 11:31 PM.
 
  04 April 2006
Seeing Values: Tips for Seeing Light and Dark Values

Seeing Values: Tips for Seeing Light and Dark Values:

Please note that where I say "Desaturate" I should have said "Grayscale the Image" as they are two different things. The following article describes the difference between Desaturation and Grayscale:
http://www.inkjetart.com/tips/grayscale/




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Last edited by Rebeccak : 04 April 2006 at 10:57 PM.
 
  04 April 2006
Value Study: Digital Drawing and Painting Using Only 3 Values

Value Study: Digital Drawing and Painting Using Only 3 Values:



Step~by~Step 3 Value Apple Painting Demo:



Animated gif of above sequence:



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Korpus School of Art + Gallery
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www.korpus-la.com
Facebook Page | Blog
korpus.info@gmail.com
Downtown Los Angeles






 
  04 April 2006
Traditional Shading Tutorial

Traditional Shading Tutorial:





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www.korpus-la.com
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  04 April 2006
Traditional Shading Tutorial (cont.)

Traditional Shading Tutorial (cont.):







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Korpus School of Art + Gallery
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www.korpus-la.com
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  04 April 2006
Traditional Shading Tutorial (cont.)

Traditional Shading Tutorial (cont.):

__________________

Korpus School of Art + Gallery
Website:
www.korpus-la.com
Facebook Page | Blog
korpus.info@gmail.com
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  04 April 2006
Digital Painting Demo in Photoshop - Skull

Digital Painting Demo in Photoshop - Skull:




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www.korpus-la.com
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Last edited by Rebeccak : 04 April 2006 at 11:32 PM.
 
  04 April 2006
Digital Painting Demo in Photoshop - Skull - Steps Explained

Digital Painting Demo in Photoshop - Skull - Steps Explained:




__________________

Korpus School of Art + Gallery
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www.korpus-la.com
Facebook Page | Blog
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  04 April 2006
Digital Painting Demo in Photoshop - Skull - Editing Your Image

Digital Painting Demo in Photoshop - Skull - Editing Your Image:




__________________

Korpus School of Art + Gallery
Website:
www.korpus-la.com
Facebook Page | Blog
korpus.info@gmail.com
Downtown Los Angeles






 
  04 April 2006
Digital Painting Demo in Photoshop - Skull - Additive vs. Subtractive Technique

Digital Painting Demo in Photoshop - Skull -
Additive vs. Subtractive Technique:

Image used to demo technique by PixelFloss:




__________________

Korpus School of Art + Gallery
Website:
www.korpus-la.com
Facebook Page | Blog
korpus.info@gmail.com
Downtown Los Angeles







Last edited by Rebeccak : 04 April 2006 at 12:16 AM.
 
  04 April 2006
Digital Painting Demo in Photoshop - Skull - Additive v. Subtractive Technique cont.

Digital Painting Demo in Photoshop - Skull -
Additive vs. Subtractive Technique (cont.):



This isn't a finished piece, but basically the method is the same until you finish ~ go back and forth between ADDITIVE and SUBTRACTIVE painting methods until you are happy with the results. Remember that if you ever want to completely darken or completely lighten the WHOLE image, you can either create a new layer and fill it with a low opacity Black or White Value, or just take the whole image and adjust the Brightness / Contrast. Play around with different settings and see which tools you like.
__________________

Korpus School of Art + Gallery
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www.korpus-la.com
Facebook Page | Blog
korpus.info@gmail.com
Downtown Los Angeles






 
  04 April 2006
To add texture to a painting using Blending Modes

To add texture to a painting using Blending Modes:

Create a Layer above your Original Layer (I always Name Layers to keep them straight) and call it "textures" or something you can easily identify.

Use a textured brush such as the one in the example (really, you can use any brush, I would just experiment and play with different brushes to see what you like best) and create your own textures on the "textures" Layer.

Set the Layer's Blending Mode to something you like ~ Hard Light, Screen, Overlay ~ these always come up with interesting results, but it all depends on what you've got on your Layers ~ *hint* Shift + = toggles through the Blending Modes.

__________________

Korpus School of Art + Gallery
Website:
www.korpus-la.com
Facebook Page | Blog
korpus.info@gmail.com
Downtown Los Angeles






 
  04 April 2006
Smile Conclusion and Link to Beginners' Lounge

This concludes the:

TUTORIAL SUMMARY - Anatomy Review 003 Shading Tutorial Material Only

Please note that I have closed this thread for posting to keep it as clean as possible. I very much encourage you to post your questions, comments, and WIP related to this Tutorial here:

Beginners' Lounge
http://forums.cgsociety.org/showthread.php?t=297229

~~~~

To see the best work from the original, full~length Workshop, click here:

SPOTLIGHT: Best of Anatomy Review 003: Shading Tutorial and Human Skull Exercise
http://forums.cgsociety.org/showthread.php?t=349444

~~~~

To see the original, full~length Workshop, click here:

REBECCA KIMMEL'S Anatomy Review 003: SHADING TUTORIAL AND HUMAN SKULL EXERCISE
http://forums.cgsociety.org/showthread.php?t=259291

~~~~

Cheers,

~Rebeccak
__________________

Korpus School of Art + Gallery
Website:
www.korpus-la.com
Facebook Page | Blog
korpus.info@gmail.com
Downtown Los Angeles







Last edited by Rebeccak : 05 May 2006 at 08:42 PM.
 
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