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Old 04 April 2012   #46
Hey all,

I found a nice little site with some useful tutorials on it.

Has some nice brief walkthroughs of Tkinter in Python and Swing in Java, as well as lots of tutorials on how to implement SQL in various languages.
Old 04 April 2012   #47
Hey guys,

Found a few more sites with some free stuff on it.

Several thousand free math videos, ranging from basic algebra to calculus and linear algebra. Also a few basic Python tutorials.

Some fancy CS courses here that launch in the next few days. Everything from intro to CS, to algorithms, compilers and logic.

Last edited by AJ1 : 06 June 2012 at 11:30 AM.
Old 04 April 2012   #48
Hey Guys,

I just found another site with some free CS courses. Mostly entry level stuff that focuses on web development.

Maybe not super relevant for CG, but I just thought I would share.
Old 06 June 2012   #49
Hey Guys,

I found this nice free book online that explains the basics of OpenGL, called "The Official Guide to Learning OpenGL, Version 1.1".

It seems to be at least a few hundred pages, and offers lots of code examples. I just read the first chapter, and it looks like this will be a great read.

Old 09 September 2012   #50
One excellent source for geometry algorithms is looking at Sketchup scripts. There are thousands of them that cover a heap of different functions.
Old 12 December 2012   #51
Hey guys,

Youtube has all kinds of fancy CS videos from top universities now.

I've linked to it before, but Coursera is launching a whole bunch of new free maths and CS courses here in the next few months.

I also came across a CS computer graphics course from Brown that offers some free resources.


Last edited by AJ1 : 12 December 2012 at 11:20 PM.
Old 12 December 2012   #52
Hey Guys,

I found some more free stuff from, a joint venture between Harvard and MIT.

Foundations of Computer Graphics:

Introduction to Computer Science and Programming:

Introduction to Computer Science:
Old 12 December 2012   #53
Hi to All - We have ready FurryBall standalone version and starting develop MAX plug-in.

We also finished API for integration FurryBall with other renderers. Now we are looking for cooperators, developers and programmers.
Please write us, if you want to cooperate with us for plug-in:
Cinema 4D, Softimage, Lightwave, Blender, Unity 3D... or any other software.

More information on our forum:

FurryBall team
FurryBall - Real-time GPU renderer for Maya
Old 10 October 2014   #54

I'm looking for tutorials, documentations, open source code connected with Helixtoolkit.
Thanks a lot for each answer.
Old 04 April 2015   #55
Hi I wanted to know anyone know how to set up arnold sdk in Xcode 6. I noticed its similar to Xcode 4 and solid angle have a tutorial about it. But when I ctry check if kick can see it in terminal i get this "loading plugins from none"
Old 06 June 2017   #56
Geometric Tools
Besides source codes, the associated documents are plentiful, very handy tools for graphics programming.
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