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Old 10-22-2013, 07:49 PM   #1
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Hollywood, USA
Join Date: Apr 2011
Posts: 20
Bezier curves in the Clip Editor fundraiser

Hello all,

Some of you may remember me from my tutorial series on rotoscoping: GSG Roto

I was excited when Blender added masking, but a little disappointed in the way they did it.

Rather than just complain I decided to fix some of the problems myself.
There are now builds available with some of my changes and a progress chart showing what needs completing.

I decided to launch it as a fundraiser, and as a pre-sale for my new MochaBlend addon. The fundraiser part is aimed at adding some tools to the Blender source code. Everyone will get these tools when they are added to trunk. In addition, donations of $15 or more will entitle you to a download of MochaBlend when it becomes available.
Check out the project here: GSG Zorro Branch

When the changes are implemented, rotos in Blender will be compatible with Mocha, AE, and Nuke. MochaBlend will import not only Mocha tracking data into Blender, but also roto shapes from both Mocha and AE into Blender. If demand is there, I could do the same for Nuke. Check out the current state of the addon here in this screenshot: GSG MochaBlend

I hope this proves useful to people.

Last edited by Terrachild : 10-23-2013 at 05:36 AM.
Old 10-22-2013, 07:49 PM   #2
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