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Old 03-22-2013, 11:08 AM   #1
Aikku
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Ruben Nunez
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Texturing the hairline.

Hey everyone.

I've been working on a particular model recently but now it's gotten to the point that I need to do the hair.

However, unlike most 3D characters, the hairline is very clearly visible:

As such, I was wondering what your personal take on doing the hairline is (in particular for this character).
Do you simply not model the head where the hair should be and simply add a loop for the hairline? Do you model your hair as part of the mesh itself and texture the whole thing?

Your thoughts are very much appreciated. n_n
 
Old 03-22-2013, 11:08 AM   #2
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