Mental Ray distributed bucket rendering - bucket colors are mis-matched

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  04 April 2014
Mental Ray distributed bucket rendering - bucket colors are mis-matched

Hi there,

I'm just setting up another computer for DBR with 3ds max & Mental Ray. I've done this before at my old company with no problems.

However, in this case, the buckets coming from the slave computer are a different color than the buckets rendered locally.

I reset a fresh scene, put in a basic daylight system, and used Arch&Design material (no textures) on both the ground and teapot.

Both computers are 64-bit running Windows 7. Local computer has an Intel i7, the slave has an Intel i5.

Anyone know what's going on?

[Capture1.jpg is with DBR turned on, Capture2.jpg is off]

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