|04 April 2014|
Mental Ray distributed bucket rendering - bucket colors are mis-matched
I'm just setting up another computer for DBR with 3ds max & Mental Ray. I've done this before at my old company with no problems.
However, in this case, the buckets coming from the slave computer are a different color than the buckets rendered locally.
I reset a fresh scene, put in a basic daylight system, and used Arch&Design material (no textures) on both the ground and teapot.
Both computers are 64-bit running Windows 7. Local computer has an Intel i7, the slave has an Intel i5.
Anyone know what's going on?
[Capture1.jpg is with DBR turned on, Capture2.jpg is off]