CGTalk > WIP > WIP/Critique: 3D
Login register
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 04-16-2013, 07:36 PM   #31
TheSamael
New Member
portfolio
Samir Akramov
3d artist
Tashkent, Uzbekistan
 
Join Date: Feb 2012
Posts: 27
Here is the biggest one with shader, some spittle will be added, and weapons blades shader need to play. Some isues in texture that especially visible on sss limbs) but for that no time to fix... Next (hope tomorow) all characters will be done

Last edited by TheSamael : 04-16-2013 at 08:11 PM.
 
Old 04-17-2013, 03:27 AM   #32
MurtazaRizvi
3D Murtaza
 
MurtazaRizvi's Avatar
portfolio
Murtaza Rizvi
Karachi, Pakistan
 
Join Date: Jul 2010
Posts: 735
i am really loving it where its going. awaiting more updates
__________________
3D RULES ALL THE WAY
 
Old 04-17-2013, 07:41 AM   #33
TheSamael
New Member
portfolio
Samir Akramov
3d artist
Tashkent, Uzbekistan
 
Join Date: Feb 2012
Posts: 27
thanks, there 3 days left)
 
Old 04-17-2013, 06:48 PM   #34
KilleroyCZ
PRO
portfolio
Milan Lukes
Prerov, Czech Republic
 
Join Date: Mar 2013
Posts: 68
Wink

Wow, not much time left, I am very curious what you will do with this and about the final product, the shader looks cool, just the weapon, I think could be some kind of crystals, as you did with the weapons for the heroes, but maybe different colour?
good luck, and keep updating
 
Old 04-17-2013, 07:03 PM   #35
TheSamael
New Member
portfolio
Samir Akramov
3d artist
Tashkent, Uzbekistan
 
Join Date: Feb 2012
Posts: 27
Thanks. I also don`t like what i got with weapons, think to fix it on post by adding more specular on the edges to make them sharper and play with color. Don`t wanna think about weapons) at the moment characters shading and effects like fire, fog, and spells to mage are more important) There are too much issues and no time to fix them) so in post we trust), i hope so)
 
Old 04-17-2013, 09:30 PM   #36
leigh
blahblah
 
leigh's Avatar
CGSociety Staff
portfolio
Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
 
Join Date: Feb 2002
Posts: 29,791
Someone else posted this link earlier in another thread and I feel it'll be really useful to you:

http://photoinf.com/General/Johanne...tion_rules.html

Composition is a tricky beast and right now your composition idea needs a lot of work, in order to fully communicate the feeling you want. Read through that article and it should help you to structure and focus your composition a lot better.
__________________
leighvanderbyl.com
 
Old 04-17-2013, 09:58 PM   #37
TheSamael
New Member
portfolio
Samir Akramov
3d artist
Tashkent, Uzbekistan
 
Join Date: Feb 2012
Posts: 27
Thanks a lot, ther r so much need to learn ), especialy knowledge to improve compostion, but at that the moment i got no time to change anything =( Just today i knew that dead line of that competition moving for 2 days more, earlier was 20 august so it still no time for me. The first goal is to make in time. But certainly i`ll read that later, thanks again
 
Old 04-23-2013, 08:45 AM   #38
TheSamael
New Member
portfolio
Samir Akramov
3d artist
Tashkent, Uzbekistan
 
Join Date: Feb 2012
Posts: 27
At last competition is finished. I haven`t enough time at all, but work was done and added, not realy glad with result, lot of stuff wasnt done and fix... All post was done about in an hour before competition ended, so i think i`ll try to repost it with more accuracy later in a free time. Than i`ll certainlry post it here. Thanks to MurtazaRizvi, KilleroyCZ, leigh for all advises! Please critique one more for last)

and here is the in full resolution http://www.render.ru/contest/images...169548900_1.jpg
 
Old 04-23-2013, 09:48 AM   #39
MurtazaRizvi
3D Murtaza
 
MurtazaRizvi's Avatar
portfolio
Murtaza Rizvi
Karachi, Pakistan
 
Join Date: Jul 2010
Posts: 735
its coming along good
__________________
3D RULES ALL THE WAY
 
Old 04-24-2013, 05:21 PM   #40
KilleroyCZ
PRO
portfolio
Milan Lukes
Prerov, Czech Republic
 
Join Date: Mar 2013
Posts: 68
Looks great, let us know how you did in the competition!
I hope you gonna keep working on it, I am curious what you would do with it!
 
Old 08-03-2013, 03:10 PM   #41
TheSamael
New Member
portfolio
Samir Akramov
3d artist
Tashkent, Uzbekistan
 
Join Date: Feb 2012
Posts: 27

In thought to make fog on the back and some smoke to hide limitations. Just photoshop tweaks)
 
Old 08-03-2013, 05:07 PM   #42
Scote
just a creator
 
Scote's Avatar
portfolio
Samuel Cote
3D Artist / FX Coordinator
Montreal, Canada
 
Join Date: Jan 2011
Posts: 2,694
Mm The composition is weird for me. My eyes go to the white fire in the top left. To much red in the pictures for me
__________________
Casting Refs: CGready.com - CG Movies list: CGanimated.com
 
Old 08-17-2013, 09:50 AM   #43
TheSamael
New Member
portfolio
Samir Akramov
3d artist
Tashkent, Uzbekistan
 
Join Date: Feb 2012
Posts: 27
Absolutely agree whith u Scote, tried to fix a little
 
Old 08-17-2013, 09:50 AM   #44
CGTalk Moderation
Expert
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:26 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.