Project Charlize/Prometheus, Andrea Bertaccini (3d)

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  4 Weeks Ago
Project Charlize/Prometheus, Andrea Bertaccini (3d)

Title: Project Charlize/Prometheus

Name: Andrea Bertaccini

First step of Project Charlize, the Prometheus version.
All the Hair was made inside 3dsMAX with Hair&Fur, unfortunatly right now I have not a filament plugin, so the result is not the best

  3 Weeks Ago
I'm Glad to be in Featured Homepage, thanks CGSociety.
  3 Weeks Ago
Looks amazing, great work! I was wondering how you are using your Color Checker in your workflow and which software you are using to linearize your images? I tried to use this approach a while ago but couldn't get any of the calibration software to play ball with my rendered output.
  1 Week Ago
Sorry for the late reply, normally I use the chrome ball and the White ball for the reflection and light reference,
for this project i insert the colorcheker to simulate the photographer
approch at the light balance reference, unfortunatly as you know if the
image in not in 32bit and without a proper software is a bit usless, was
just a simulation, and a little help to the color variation..
  1 Week Ago
BTW if the image was not in 32Bit (raw Mode) you can use this method to balance the white.
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