Originally Posted by Dick Ma
Does your company accept overseas applicants for work or internship? if yes, what are you look for? And what is the difficulties when work with them?
And what is your POV about some studios depends more about the applicants to knows about some specific 3D softwares, than their artistic value on their portfolio become less important? Do you think some studios will spend time to train them to suit their workflow if there is difference in workflow?
It hard working with overseas artists because of the visa issues since 9/11. Even with a degree, it can very hard to get the government to allow the artist to work.
Most companys need artists that can use existing tools. I wouldn't hire a lightwave artist because we only use maya, and I don't have the time to re-train someone on big software packages. Doing training on small software, like syflex or z-brush, is common because it only takes a little bit of time before the artist can be productive.