Viewport performance

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  05 May 2013
Viewport performance

I tried to solve the problem by myself but I'm pretty helpless. The viewport is unbelievable laggy when I try to create large scenes or small ones with high-res textures. I'm currently working on a high res truck (over 4 million polys) with high res textures and the viewport performance is really crappy (4-7 FPS).

I reinstalled max, installed the latest updates and at least I reinstalled windows. But nothing helped.

Here are my system specs:
Intel Core i7 2600k
Geforce GTX 560 (2GB)
16 GB Ram
  05 May 2013
You could try a GPU utillity such as EVGA Precision to check if your graphics memory is running out. I've heard that these utilities are not 100% correct when reporting memory, but they should be pretty close.

If you are running out of memory, try using lower res images when modeling. Another solution would be to hide parts of the truck while modeling using layers.

If you can, switch to max 2014 as it has better performance in the viewport. Also, the layer display modes now work inside Nitrous, which can help. You could put some layers in wireframe mode so they don't disappear but at the same time they don't eat graphics memory with their textures.

Low FPS can also happen when you have complex modifiers or rigs. For example, you can optimize turbosmooth to have only a few iterations in the viewport and more iterations when rendering.
Check out my work:
  05 May 2013
The question is whether you really need to see all the textures visible in full resolution all the time?

If you're using Nitrous (2012-2014) there's maxscript access and some utilities (in 2014 the controls are in the UI) to limit the texture display size in the viewport that can help you speed things up quite a bit.
  05 May 2013
The texture tweaker looks really interesting. I'll give it a try. Thank you.
  05 May 2013
The viewport performance is a bit better with the texture tweaker (10 FPS now).
But I think thats not the main problem.

3ds max is using a lot of video memory. Currently nearly 11 GB RAM. A few years ago I just had 4 GB RAM in my workstation and 3ds max worked well. Now it slows down the whole system. :(

I'm using Windows 7 64 bit and the 64 bit version of 3ds max.
  05 May 2013
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