Approximate low poly mesh of a hi res many meshes

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 06 June 2013   #1
Approximate low poly mesh of a hi res many meshes

Hi there,

Anyone found a nice way to achieve an approximate (convex-like) low-poly mesh of multiple meshes one on another? I've got a character consisting of multiple meshes aroung it (shirt, belt, etc) and I need to make sort of a shrnik foiled version of all the meshes combined together arround him. I tried membrane node, SOuP scatted with bounding volume, and scripting nearest point on mesh, but neither one gives me a nice looking (evenly distributed) mesh.

How would you guys achieve the effect?

Thanks,
M.
__________________
Beauty Pass - 3D apps vendors' jest of a lifetime - most of the time it has nothing to do with beauty, and it isn't a pass anyway.
 
Old 06 June 2013   #2
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:04 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.