Alpha fading at round corners...

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Old 08 August 2012   #1
Alpha fading at round corners...

Hey guys. Anyone know why when I dragdot an alpha on an object the alpha fades once it reaches a round corner. Is there a setting somewhere to correct this? Im searching google and checking all the forums but I can't seem to find anything yet. Here is an example of my problem:
Old 08 August 2012   #2
I'm not at my working PC at the moment so can't check. But off the top of my head I think the Radial Fade setting is what you need to adjust. Someone else may come along who know for sure, and if not I'll check myself in ZBrush later.
I like to learn.
Old 08 August 2012   #3
Hey Dillster, it appears Radial Fade adds a fade effect to the alpha from the borders inward. I will have to keep investigating this but thanks for effort
Old 08 August 2012   #4
Your brush focal should be set to 0 (zero)
Old 08 August 2012   #5
Close Vincent. I believe it has to be in the - range. -100 should work best for that.
I like to learn.
Old 08 August 2012   #6
I just tested it, - range works. Here is a screenshot of it at -100, -50 and 0. The actual - setting will depend on the curve of surface you are applying it to, it might take a couple of tries until it is right. -100 just happend to work best on the sphere.
Attached Images
File Type: jpg alpha.jpg (72.1 KB, 10 views)
I like to learn.

Last edited by Dillster : 08 August 2012 at 10:01 PM.
Old 08 August 2012   #7
Dillster, when you say range do you mean focal shift? I kinda got lost here
Old 08 August 2012   #8
Focal shift, set it in the minus range. Yes I got confused with the two threads also.
I like to learn.
Old 08 August 2012   #9
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