Old West Environment - WIP

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 12 December 2012   #151
May work on the church tower a bit later. Thanks for that input. When I was texturing, I was thinking that the church was the last built (or newest building) Obviously the center of town is the saloon and although the church is there it is sort of stuck at the end of town.

I'd like a bit more input on the lighting... I adjusted it for some blue and moved around a couple of things in the scene... so would like some continued feedback on that.
__________________
Tim
 
Old 12 December 2012   #152
I was just looking at my image again and noticed that I still have some stuff growing out the top of the cowboy's head so will have to fix that next week... Funny how those things get missed and then I see them when I have stopped looking at it a while.
__________________
Tim
 
Old 12 December 2012   #153
update for the ground plane only. Still playing with how much the displacement should be... subtle or more depth.

__________________
Tim
 
Old 12 December 2012   #154
This is looking really nice. I think the adjustment to the ground displacement is a big improvement. The only things that jump out at me is that the wagon in front of the Feed Grain building is a little hard to see, as the building directly behind it in the view has a very similar value. And the tree in the foreground seems a bit CG to me compared to the rest of the scene. Can't wait for more updates!
 
Old 12 December 2012   #155
Just a few updates today.

I updated the tree for a few more branches. Also added a bit more randomness to the branches and a bit more bump to them. I also angled some of them more toward the focus of the scene a bit more.
Adjusted the Final Gather lighting a little.
Adjusted the ground plane texture a little.
Changed the texture of the mid-ground wagon.
Added a few extra shrubs in the background.

__________________
Tim
 
Old 12 December 2012   #156
Updated scene:
adjusted the lighting a little
Moved a few objects around in the background
Did some comp painting for shadows and such
bunch of other stuff I can't remember.. HA!

__________________
Tim
 
Old 12 December 2012   #157
Couple more updates

Added some more reflection to saloon windows
Added some heat distortion in the background
Added a bit more light to the saloon windows
tweaked a shadow here and there.

__________________
Tim
 
Old 12 December 2012   #158
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:31 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.