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Old 09-17-2013, 12:33 AM   #16
Peter Van Aken
Join Date: Dec 2001
Posts: 448
Originally Posted by pomru
How about Storm Studios' work on Kon-Tiki?
Awesome. Thanks. I thought the Blizzard one above also was great. I checked the $$ of Dreamscape. Hmmm.
Old 09-17-2013, 03:15 AM   #17
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Niklas Dennerståhl
Rune Digital
Join Date: Jun 2006
Posts: 48
Also from Kon-tiki (great film) you have ILP's reel:

Think they used Houdini ocean toolkit for the large open sea stuff (HOT exists as a plugin for 3ds max and maya aswell) and Naiad for the small scale stuff.

Last edited by Ayame : 09-17-2013 at 03:18 AM.
Old 09-17-2013, 02:35 PM   #18
Raonull Conover
Montreal, Canada
Join Date: Aug 2006
Posts: 3,397
Originally Posted by shokan
Awesome. Thanks. I thought the Blizzard one above also was great. I checked the $$ of Dreamscape. Hmmm.

None of these solutions are 'free' if you don't own have access to any of software.
If this only a 'for fun' project than maybe Houdini apprentice or Blender
are the way to go. Everything else will be more $$.
Old 09-17-2013, 02:35 PM   #19
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