Deform MASH Trails

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  02 February 2018
Deform MASH Trails

Hi !
I'm trying to animate/deform trails generated with MASH.
First, I don't know how to add a noise in MASH after the trails have been created (I'm using Maya 2017). I don't want that they stay static in the space, I would like they continue to flyslowly in the air.
I try to cache them with alembic and deform them with nCloth + turbulence. It works well with static geometry (OBJ) but I don't know how to do that with animated cache (ABC).

I share a simple maya file to explain what i'm trying to do :

thx !!
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