sculp baked maps donīt work for character animation

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Old 03 March 2013   #1
Question sculp baked maps donīt work for character animation

Hey guys,

Iīm having a lot of trouble with the sculpt baked maps to an animated character.
Iīve tried a lot of stuff sofar and nothing seens to work.

Here is the Hulk in the neutral pose iwth the displace from sculpt:


and then, with a pose from the rig.


The displace go nuts and destroys the geometry.

Does anyone know something about it?

thanks.
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1berto Rodrigues
www.petitfabrik.com
 
Old 03 March 2013   #2
What kind of vector space are you using for the displacement? Only Tangent will work with deformed meshes.
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Arndt von Koenigsmarck

private: http://www.vonkoenigsmarck.de
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Old 03 March 2013   #3
yes, tangent works ways better, still some bugfixing to go but I think Iīll get there soon.

thanks a lot
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1berto Rodrigues
www.petitfabrik.com
 
Old 03 March 2013   #4
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