Advice for a newbie student

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Old 09 September 2011   #16
Have you considered SCAD? It would be relatively close to where you are now (so you wouldn't be far from your fiance/family) and they have a ton of classes on what you want to do. They are actually very generous with scholarships and counting transferred classes, so you can definitely cut the sticker price waaaaay down.

I do think you're smart to be considering something other than AAU, especially if you're doing it online. While I can't say anything about the quality of their education, a lot of the value of spending money on one of the "big name" art schools is visits from recruiters and networking with peers, which you can't do online.
 
Old 09 September 2011   #17
Well, this is just one idiots opinion, but this is what I would do if I were you.

Transfer to FAU. It's local, state run, cheaper and most if not all of your credits would transfer. They have programs in both. Visual Arts and/or Multimedia Studies. Get either your BA/BFA or at a minimum your AA.

I'm not sure how you are paying for school now, but we all know the private art schools are very expensive. FAU would lower your cost which probably allow you to work your way through school due to the lower cost and limit the amount you have to futher borrow. You can also get Federal Stafford loans. Stay away from private educational loans... the interest will kill you after you graduate.

Don't waste the time and especially money you've spent at AAU by just walking way without some type of degree. Especially since you have to pay that money back anyway.

http://www.fau.edu/scms/undergrad.php

http://fau.edu/vaah/undergraduate.php

Sure, it might not be as sexy as AAU but it's got teeth. I think many students today dramatically overlook the value of a traditional art education, it pays off in spades in the long run. And I think the value of a degree is overlooked.

Yes, your portfolio/reel is the determining factor but there are very few of those animation jobs out there, be it Pixar style character anim or Gaming or VFX, it's just a very small industry stuck in the middle of a horrible economy. There will be times you might have to work for a corporation and not a studio. More often than not those corporation HR depts require a college degree as part of their corporate hiring structure. I know my company requires a BA, even though my portfolio got me the job in the end, my degree didn't keep me from not getting the job. Thus having that college degree, while it won't get you a job these days, it does keep your options open by not limiting the jobs you can apply for.

I think schools like AnimSchool, iAnimate and AnimMentor should be looked at as more of a focused Graduate program. You can always go back and do that at anytime.
 
Old 09 September 2011   #18
Originally Posted by carson4k: Well, this is just one idiots opinion, but this is what I would do if I were you.

Transfer to FAU. It's local, state run, cheaper and most if not all of your credits would transfer. They have programs in both. Visual Arts and/or Multimedia Studies. Get either your BA/BFA or at a minimum your AA.

I'm not sure how you are paying for school now, but we all know the private art schools are very expensive. FAU would lower your cost which probably allow you to work your way through school due to the lower cost and limit the amount you have to futher borrow. You can also get Federal Stafford loans. Stay away from private educational loans... the interest will kill you after you graduate.

Don't waste the time and especially money you've spent at AAU by just walking way without some type of degree. Especially since you have to pay that money back anyway.

http://www.fau.edu/scms/undergrad.php

http://fau.edu/vaah/undergraduate.php

Sure, it might not be as sexy as AAU but it's got teeth. I think many students today dramatically overlook the value of a traditional art education, it pays off in spades in the long run. And I think the value of a degree is overlooked.

Yes, your portfolio/reel is the determining factor but there are very few of those animation jobs out there, be it Pixar style character anim or Gaming or VFX, it's just a very small industry stuck in the middle of a horrible economy. There will be times you might have to work for a corporation and not a studio. More often than not those corporation HR depts require a college degree as part of their corporate hiring structure. I know my company requires a BA, even though my portfolio got me the job in the end, my degree didn't keep me from not getting the job. Thus having that college degree, while it won't get you a job these days, it does keep your options open by not limiting the jobs you can apply for.

I think schools like AnimSchool, iAnimate and AnimMentor should be looked at as more of a focused Graduate program. You can always go back and do that at anytime.


I would actually love nothing more then to transfer out to a state university. But unfortunately... I really got the short end of the stick when I was born to my family, (I do love them. Don't get me wrong.) But part of my problem there has to do with not being prepared to go to a college of the state. My mother never told me to take my SAT's or even prepared me for college in the future. I'm guessing because she never went to college herself and dropped out and she didn't know how to prepare me herself. Times were hard too with my family, they lacked the money for a lot of things.

I did talk to someone about transferring into a state college, and I don't meet any of the requirements.

I've pretty much come to terms that I'm going to be in a heck of a lot of debt.
 
Old 09 September 2011   #19
Originally Posted by Almaghest: Have you considered SCAD? It would be relatively close to where you are now (so you wouldn't be far from your fiance/family) and they have a ton of classes on what you want to do. They are actually very generous with scholarships and counting transferred classes, so you can definitely cut the sticker price waaaaay down.

I do think you're smart to be considering something other than AAU, especially if you're doing it online. While I can't say anything about the quality of their education, a lot of the value of spending money on one of the "big name" art schools is visits from recruiters and networking with peers, which you can't do online.


I've heard good things about SCAD. One of my friends actually went there, but he was chopped off in his last year because he couldn't find a co-signer for his loans... I'm a bit worried that may be my case in the end...
 
Old 09 September 2011   #20
It definitely wouldn't hurt to apply and see what they offer you, you might be surprised. I think they run free online application days (they used to be Tuesdays) so you might not even have to pay an application fee. If you are going to be in a lot of debt anyway it would be ideal to be physically at a school making connections with peers and recruiters.

But yeah, I know a number of people in the same situation as your friend, which is really unfortunate. The nice thing is SCAD will let you pick up where you left off for several years, so you can take time off for financial reasons if you have to without it effecting your class standing or scholarships. Most classes are offered year round so it doesn't put you back too badly to take a quarter off (unlike at many state schools where classes are only offered in either fall or spring.)
 
Old 09 September 2011   #21
You want to be a bit careful with expecting others to 'prepare you' for anything. Also a philosophy of 'there is only so much I can do with my spare time' wont really advance or aid you. You are already 20k down the tubes and I only see one picture in your gallery.

Designing and building functional characters takes a lot of practice and there is a big amount of technique tied to that work. There is much competition because it is a small market and really talented artists produce great work in a short time. Very motivated students stand a chance of finding employment. Unless you are very well connected if your folio sucks you are going to find it very tough indeed.
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Old 10 October 2011   #22
Originally Posted by Kanga: You want to be a bit careful with expecting others to 'prepare you' for anything. Also a philosophy of 'there is only so much I can do with my spare time' wont really advance or aid you. You are already 20k down the tubes and I only see one picture in your gallery.

Designing and building functional characters takes a lot of practice and there is a big amount of technique tied to that work. There is much competition because it is a small market and really talented artists produce great work in a short time. Very motivated students stand a chance of finding employment. Unless you are very well connected if your folio sucks you are going to find it very tough indeed.


I'm just going to say, because there only is one picture in my gallery doesn't mean I have other pieces of work laying around. I just haven't updated anything because I'm busy with school.

I don't know... one tries putting their foot in the right direction only to find that its actually a pitfall trap.
 
Old 10 October 2011   #23
Originally Posted by Almaghest: If you are going to be in a lot of debt anyway it would be ideal to be physically at a school making connections with peers and recruiters.


This is in my opinion one of the most important parts to consider. Honestly, the classes are great and I'm learning quite a bit, but I'm reallllly getting my money's worth by being able to get direct, instant feedback in person from my teachers on not just my class work, but also my portfolio, and to me that has been such a huge help so far. I feel like going to art school online really defeats the purpose, especially when you can just get Digital Tutors tutorial dvds for a very small fraction of the cost.

I know you're attending AAU online right now, are you not able move on campus? I would give their financial aid department a call and really grind them about your situation and if you are persistent enough, you should definitely be able to work out getting some state money to help.
 
Old 10 October 2011   #24
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