Fairly New, Trying to create pretty mesh Fur.

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  12 December 2012
Smile Fairly New, Trying to create pretty mesh Fur.

Hi CGSociety,

I am very happy to be on the forums here and hope to be a part of it.
Sorry to start off with a question. But i am pretty new to this and i tried lots of things.

I am using Blender:
What i am trying to achieve is a nice fur effect thats made from mesh.
Because i wanna import it into a 3d engine.
I do not just wanna use textures.
The combination would be even better though!

First thing i tried was to extrude the faces seperately but this was really ugly and not easy to handle.

Then i tried is to get meshes to be build around a base mesh.
With allot of head banging against my desk i had made a seperate mesh that was going around my base mes with a particle emitter.

But it looked horrible! and it didnt really work the way i wanned to.

Heres a picture of what im trying to achieve.


I am sure allot of you will be going.
What the hell is he trying to do XD
But i just dont want ugly lots of thin little strands and stuff.
Just some really nice big fat fur patches.

I am very open to better suggestion also!

(Sorry for my bad english)

FaceBone.
 
  12 December 2012
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