Mocap solution for C4D coming soon?

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  04 April 2014
Hi eric,

thanks for your thoughts.
Some of them are already included in that rig. I am thinking about the combination with imported BVH files already. The FK/IK blending with MoCap data (or any other keyframes animation) is already there).
I will upload a first video later today about the current setup.

Originally Posted by EricM: Well, sorry for the wishlist then :

IMHO, there is a lot of ways to easily acquire/buy mocap data these days (kinect, mixamo, optitrack, Ipi, DAZ... and soon your mocatch) but it's pretty tedious to use afterward inside C4D without being a pro-rigger.

I'd love to have a system as easy as DAZ Animate or Iclone (which is based on the same Human IK found in Maya and Motion builder by the way), where you bascially :

- load different mocap data onto one standardized human rig without joints flipping out everywhere if the bvh format isn't exactly the same or the size is different.
- see them directly in the NLE tracks to blend from one clip to another,
- Move the integrated IK controllers ON TOP of the mocap to adjust poses and some offset if necessary (eg heel).

Ideally, as in Iclone or Daz :
- - "Pin" the IK handles to avoid them going below the ground for instance.
- Remove the mocap data from selected parts of the body (eg : legs, arms, torso, root), to only keep the parts you're interested in (with a slider maybe) for extra IK/FK animation.
- Add limits to what some joints can realistically do (on/off)
- Align the root/right leg/left leg etc. of a clip to avoid sliding between two clips when blending on the timeline (not sure if this can be a feature or the rig, it's probably more linked to the NLE).
- Have it all cleanly presented inside the visual selector.

I realize some of it is linked to the rig itself, some of it to the NLE, some to other parts of C4D (retarget tag, character builder maybe), but anything would already be a step forward and of use to many people even if they don't have the means to buy mocatch.

You could always bundle it with your keyreducer if that makes more sense for you. After all this is also very mocap related.

Best,
Eric
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Arndt von Koenigsmarck

private: http://www.vonkoenigsmarck.de
company/webshop: http://www.rodenburg-verlag.de
 
  05 May 2014
Is there a link to video or is it on your website somewhere?
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  05 May 2014
Hi,

all videos can be found in our YouTube channel:

https://www.youtube.com/user/RodenburgVerlag

I will upload more videos there soon.
__________________
Kind regards
Arndt von Koenigsmarck

private: http://www.vonkoenigsmarck.de
company/webshop: http://www.rodenburg-verlag.de
 
  05 May 2014
Nice rig. It does seem to have quite a few controls built in. I like the "plant feet" options, the offset rotations, FK/IK handles and strenght sliders... Very interesting.
 
  05 May 2014
Originally Posted by EricM: Nice rig. It does seem to have quite a few controls built in. I like the "plant feet" options, the offset rotations, FK/IK handles and strenght sliders... Very interesting.

Thanks Eric,
I already added some additional IK controls in the latest release for the upper torso and now wait for feedback from first customers, what to add or modify to match their needs.
__________________
Kind regards
Arndt von Koenigsmarck

private: http://www.vonkoenigsmarck.de
company/webshop: http://www.rodenburg-verlag.de
 
  05 May 2014
Hello Arndt!

I was wondering if it would be possible to attach one of the sensors to a camera so being able to record the camera movements and get those into Cinema4D ?

Cheers,
Thomas
 
  05 May 2014
Hi Thomas,

yes, absolutely. One just has to check about magnetic fields. Nearby Magnets can distort the sensor measurements. Beside this, I see no problems.

Originally Posted by RenderTom: Hello Arndt!

I was wondering if it would be possible to attach one of the sensors to a camera so being able to record the camera movements and get those into Cinema4D ?

Cheers,
Thomas
__________________
Kind regards
Arndt von Koenigsmarck

private: http://www.vonkoenigsmarck.de
company/webshop: http://www.rodenburg-verlag.de
 
  05 May 2014
Thanks Arndt, this could be an interesting idea...
 
  05 May 2014
Will Mocatch be integrated with your excellent People in Motion Plugin?
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  10 October 2014
A bit of thread necrology here. Wondering what happened with mocatch?

There are more inertial mocap hardware coming on the market (such as perception neuron), but the interface with C4D (data stream, retargeting...) would still be pretty interesting.

Best,
Eric
 
  10 October 2014
Originally Posted by EricM: A bit of thread necrology here. Wondering what happened with mocatch?

There are more inertial mocap hardware coming on the market (such as perception neuron), but the interface with C4D (data stream, retargeting...) would still be pretty interesting.

Best,
Eric


Hi Eric,

everything is fine with MoCatch. We shipped first sets already and work on smaller sub sensors and updated hardware for future releases.
__________________
Kind regards
Arndt von Koenigsmarck

private: http://www.vonkoenigsmarck.de
company/webshop: http://www.rodenburg-verlag.de
 
  10 October 2014
Glad to hear that. Would you have more videos of things done with mocatch and workflow? How are the "mini" ones going on?
 
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