Reducing topology

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  11 November 2013
Reducing topology

I have modelled a face, I know it isn't perfect but it isn't finished.

How do I reduce topology for the body, I donít want many edge loops all compressed.
  11 November 2013
Why don't you just delete those edges you don't want, create one face by shift dragging on an edge and then weld the verts together.
  11 November 2013
Surely that will create n-gons and don't these create errors in animation and sub-division surfaces.
  11 November 2013
Hello Yup,

So, I can't see your entire mesh and its density, but the first thing that comes out at me is the density of your face mesh compared to your chest and shoulder there is a bit too high poly.
If you lower it, and have a more even density this will greatly help your problem at the moment.

Also, there are too many Y's in the human body. You will not be able to escape a few triangles.
So in this case, Robert is right, you should just collapse the extra edges how they naturally tapper together at the collar bone at the base of the neck.

Here is an example of one of my base mesh models in Maya.
And it does smooth very well, both in Maya and more importantly in a high fidelity application like ZBrush.

Hope this helps
- Bergquist
  11 November 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 07:59 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.