Lead Character Artist - Los Angeles

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  07 July 2013
Lead Character Artist - Los Angeles


Location: El Segundo, CA (Los Angeles)

Big Red Button (BRB) is looking for a highly skilled Lead Character Artist! You’ll define the quality bar, develop new techniques and set technical best practices for our character pipeline. You’re able to sculpt, model and texture a range of visually exceptional and efficient characters for current and next-gen systems. Applicants should demonstrate strong design sensibilities, a great understanding of form, color and anatomy and proficiency painting/authoring textures.

• Provide aesthetic and technical direction to on and off-site character artists.
• Stay abreast of departmental dependencies and schedules.
• Sculpt high-resolution characters in Zbrush or Mudbox.
• Create high-resolution models (hard-surface and organic) in Maya, 3ds Max, etc.
• Author/paint high and low resolution textures (diffuse, normal, specular, gloss, etc.)
• Create clean, low-resolution game topology and UVs.
• Collaborate with multiple departments to take characters from prototype to completion.
• Actively accepts and provides feedback to character art team.

Preferred Requirements:
• 5+ years of video game, film or television experience
• 1-3+ years in a leadership capacity
• Ability to model characters in a range of styles with an emphasis on design
• Excellent communication skills
• Take pride in and personal ownership of your work
• Drawing, sculpting and other traditional art skills a plus

• Submit your resume along with your reel/portfolio

Please Refer to our website for information on submitting your resume. www.brbent.com/jobs

  07 July 2013
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