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Old 01-30-2007, 12:17 AM   #91
fgdf
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Bartosz Bialek
3D artist
Poznań, Poland
 
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Posts: 975
Final Render: Asaulting the bore hole...



Software: 3ds max,After Effects

Asaulting the bore hole...

When I read the book I had clear view of what impressed me the most.
The scene when russian ships asaulted the bore hole. I imagined how must have it felt for a gray soldier to see those giant rotating docks , the entrance , all other soldiers and ships flying around
The best about this book and contest was that it wasn't telling you like what to do - how did it look like etc - but it stimulated your imagination to see and image it your own way.
And this is how I saw this scene - and I'm very pleased with results ;)
I'd like to thank all great people who helped me during my battle and reminded me that beyond every vision even the great there stands simple things like proper composition ;) - you're great.thanks!

3d scene:

The idea was to make a cinematic scene - something with breadth that make's you feel a small compared to the stone , docks and all what was going on there.


BIggest challenge:

The scene was ment to be rendered at 4x4k resolution so I put as much details as I could have. Than I had to animate scene at lower resolution and this was the moment when things became complicated. Some shaders behaved different at higher resolution - some elements became invisible at low resolution and some occured as to time consuming.
Managing over 150 moving objects was also a big task.

some facts

It took average 22 min per frame to render
There are 160 russian soldiers on the scene - 1,3 mln tris
5 visible russian ship each 1,4 mln tris
stone surface & rotating docks - 2,2 mln tris
I rendered the scene animation in 2 main layers ( becouse of my machine's technical limitations)
- docks / soldiers / ships
- volumetric lights

Play Video >>
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Old 01-30-2007, 08:03 AM   #92
SweD
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Cyril Taussat
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Just a very well done job. Your final still is great, and your animation very cool and explaining your modeling clearly.
I wish you best of luck for the following.
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Old 01-30-2007, 02:10 PM   #93
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Mike Moir
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Hey Bartosz,


Your animation is really great . Great job on your image and good luck.
 
Old 01-31-2007, 03:02 PM   #94
spire
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Hi .
Very nice work you have done.GOOD LUCK!
Spire.

By the way,you were right about the lights in my scene.But is was no time to change them anyway.

Last edited by spire : 01-31-2007 at 03:04 PM.
 
Old 01-31-2007, 05:46 PM   #95
fgdf
...in the circus
 
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Bartosz Bialek
3D artist
Poznań, Poland
 
Join Date: Feb 2005
Posts: 975
Final Render: Asaulting the bore hole...



Software: 3ds max,After Effects

Asaulting the bore hole...

When I read the book I had clear view of what impressed me the most.
The scene when russian ships asaulted the bore hole. I imagined how must have it felt for a gray soldier to see those giant rotating docks , the entrance , all other soldiers and ships flying around
The best about this book and contest was that it wasn't telling you like what to do - how did it look like etc - but it stimulated your imagination to see and image it your own way.
And this is how I saw this scene - and I'm very pleased with results ;)
I'd like to thank all great people who helped me during my battle and reminded me that beyond every vision even the great there stands simple things like proper composition ;) - you're great.thanks!

3d scene:

The idea was to make a cinematic scene - something with breadth that make's you feel a small compared to the stone , docks and all what was going on there.


BIggest challenge:

The scene was ment to be rendered at 4x4k resolution so I put as much details as I could have. Than I had to animate scene at lower resolution and this was the moment when things became complicated. Some shaders behaved different at higher resolution - some elements became invisible at low resolution and some occured as to time consuming.
Managing over 150 moving objects was also a big task.

some facts

It took average 22 min per frame to render
There are 160 russian soldiers on the scene - 1,3 mln tris
5 visible russian ship each 1,4 mln tris
stone surface & rotating docks - 2,2 mln tris
I rendered the scene animation in 2 main layers ( becouse of my machine's technical limitations)
- docks / soldiers / ships
- volumetric lights

Play Video >>
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Old 01-31-2007, 05:57 PM   #96
fgdf
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Bartosz Bialek
3D artist
Poznań, Poland
 
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This is my final final entry - i used proper final image no letterboxes and logos

@SweD - thank's Cyril and good luck to you too!!
@mmoir - thank you Mike and wish you a goodluck too
@Spire - thank's Mihail and good luck - if it's blinking it's good at least nobady will doubt your scene is 3d

-cheers
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Old 01-31-2007, 06:25 PM   #97
taavi
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Taavi Torim
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That is a truly massive scene!

Excellent work
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Old 02-01-2007, 05:28 PM   #98
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Artur Malczyk
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Great work. To be honest i mostly like how it evolved, you made it better and better with each update. Really massive one. Good luck and see you soon on the next challenge I hope It's my third finished and I must say that whole my 3d progress is thanks to them.
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Old 02-02-2007, 02:45 PM   #99
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Jesus Bibian Jr
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Cool animation. I like how you added the small "making-of" at the end. Nice touch! Good luck with the judging!
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Old 02-03-2007, 10:07 PM   #100
fgdf
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Bartosz Bialek
3D artist
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@taavi - thanks!! nice to hear it

@arturro - thank's you can be sure we will meet on next challenge - can't wait for it.
-cheers

@Jedi-Juice - thank's and good luck to you to!!
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Old 02-05-2007, 12:01 PM   #101
nwiz25
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neville dsouza
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Thumbs up

wooowooooo! congratulations on ur finishing! this is outstanding work! very well detailed! i love the colour combination of blue n red! one word to describe it ... SPARKLING! ...

good luck dude! cheers!
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Old 02-06-2007, 07:33 PM   #102
fgdf
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Bartosz Bialek
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Thanks Neville - i'm pleased to hear it - wish you all the best!
-cheers
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Old 02-07-2007, 10:54 PM   #103
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Magdalena Dadela
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Big congrats on bringing this one to an end Bartosz - it's a massive scene like everyone else here said! crazey to try and do it on your own [in a good sense I mean ]! Shame about all the flickering in the animation but no matter Still cool and I like how the image itself evolved - the best version is the last one for sure

GOOD LUCK!!
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Old 02-08-2007, 09:11 PM   #104
fgdf
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Bartosz Bialek
3D artist
Poznań, Poland
 
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Thanks Madzia! It's really nice to hear such words. When it comes to flickering... at least noone will doubt it's not a 3d
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Old 02-08-2007, 09:11 PM   #105
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