Good Street/Road Texture

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  3 Weeks Ago
Good Street/Road Texture

Hello!

I have been actually trying to figure this out on my own for years, but never asked anyone else. My question is How to make a good road texture? Should i be measuring the road? If so, what exactly am i measuring? Should i just put a texture on a large plane & just repeat the UV?

This texture is for a game, but will also be used in an animation as well where polycount dosent matter.

http://tinypic.com/r/124da3l/9

I actually like substance Painter ALOT, but i dont know how to approach this in that program. I can paint some descent looking stuff in substance, but this road texture is not one of them. Any suggestions?


Simialr to the roads and ground found in this picture & trailer
https://www.artstation.com/artwork/bD44r
https://www.youtube.com/watch?v=1lbkpV2-N8k
https://vimeo.com/101740838
 
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