Game-art, Ascaron Entertainment Gmbh (3D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  12 December 2005
Game-art, Ascaron Entertainment Gmbh (3D)



Title: Game-art
Name: Ascaron Entertainment Gmbh
Country: Germany
Software: (Other)

This is some artwork I did for a german ISO-RPG called "Sacred: Underworld" by Ascaron, which was released in spring 2005. I participated in this game as a freelancer and my job was to do most of the environment graphics that were used in the pirate scenario. All the graphics are actually fully rendered 3D-Models, but were applied as 2D-Sprites ingame. Since the perspective is fixed in an isometric game, this was no problem.
Official Sacred Website
Ascaron Entertainment GmbH Website
These are only some of the artworks I did for this game. The most challenging of them was actually the huge pirateship with all its attention to detail.


The first of four houses.

The second of four houses.

Maybe the most challenging project: The pirateship.

One of tho shipwrecks.

Two of eight tents.
Comments are most welcome. Thanks!
Jonas
__________________
Jonas Nöll - Digital Artist
Lighting & Shading Artist

Online Portfolio
 
  12 December 2005
Why this havent been commented, just only for applauding the work is beyond me.

Anyways, great work. Dig the amount of details put into all the scenes, so much to look at. From all the stuff on the boat to all the items in the tentshops. AND isometric games beat 3d rpg`s anyday btw.. BG > neverwinter night ( sorry, never played sacred)

- Bio
 
  12 December 2005
Very nice, inspiring. I have a game development class next semester and plan on doing one of these 3d made for 2d type games where you just use the renders.
 
  12 December 2005
wooooooooooow

Hey man...congrats

I`m realy impressed of your great detailed TEXTURES and MODELS and renders are incredible too...i`m agree..why here is no comments?...the game must be awesome with these graphics.Could u explain more about the process(if maybe)?..specialy the time that u had for completing the work.

again cheers man
 
  12 December 2005
Thumbs up congratulation

waw.. this is excellent big work man,,..
__________________
 
  12 December 2005
excellent. Sorry nothing more to say.
__________________

Vincent

monstrorama
website
blog
 
  12 December 2005
this ..........is

Very nice..............

I want to know .....how much polygon did you used...?..

__________________
what did you saw isn't the reality
 
  12 December 2005
five star work man!!! so much details. you must be really patience man.
__________________
:: www.lukx.com cgi
:: www.lukeszeflinski.com photography
 
  12 December 2005
Great!No crit! 5 stars!how many poly's are in the first pirate ship?

Last edited by Milivoj-Lemonade3D : 12 December 2005 at 05:42 PM.
 
  12 December 2005
i love this, worth a cgchoise award!
the wooden house looks exactly how i imagined Beorn's house in the Hobbit from Tolkien!
(well, atleast the same feel to it )
__________________
My website
 
  12 December 2005
Well it's hard to tell the general face count of the models because it's just so different from model to model and element to element. The whole ship has a polycount of more than 6.5 million Polygon-Quads but most of them are spent on the ropes (editable splines). On the most objects I tried to keep the polycount as low as possible (most round objects have only 12 or less segments, depending of the size in the actual picture) to keep the rendering time as low as possible. Most textures of the ship are 512*512 and 256+256 and repeat themselves quite often (without noticable textureseams of cause).
Thanks for interest...
__________________
Jonas Nöll - Digital Artist
Lighting & Shading Artist

Online Portfolio
 
  12 December 2005
I'll keep my eye on you to see more and more of this lovely work,,,,
__________________
 
  12 December 2005
Very nice work! Well modeled and textured.
 
  12 December 2005
Cool stuff man

i think it deserve front page
5 stars
__________________
 
  12 December 2005
Sieht wirklich sehr gut aus. Super details und sehr sauber ausgearbeitet!
__________________
www.medievalworlds.com


 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 09:20 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.