Viewport 2.0 | Hardware Render 2.0 (Geo Artifacting/Jitter)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  05 May 2013
Question Viewport 2.0 | Hardware Render 2.0 (Geo Artifacting/Jitter)


I've taken to viewport 2.0 for previz substantially during the past months, but upon render in out via Hardware 2.0:

-I get jitter on the geo corners
-Tweaking the camera near/far clip planes helped to reduce the jitter (5.00/100000)
-Subtle depth also help to reduce jitter

Has anyone experienced this and found a resolution?

Any input is appreciated
-Life is a balancing, make it work, give each significance equal share, keep it in perspective/moderation
  05 May 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 07:41 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.