That Look

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  08 August 2012
That Look

Hi everyone, I started this as a study, but I ended up liking the result and decided to finished the painting. I need some critiques, suggestions, please feel free to comment. Thanks

 
  08 August 2012
Hi drizoll! I like the lighting in this piece, but the anatomy of her face is off. For example, her nose is connecting seamlessly with her forehead right now. There should be a dip between the eyes, and the shading should reflect that the tip of her nose is further out than the rest of it. There are likewise some issues with her eyes, lips, and ear.

I can do a quick red-line to show you what I mean. Let me know if you'd be up for that!
 
  08 August 2012
Sure, I want to improve the painting, and thanks for the reply.
 
  08 August 2012
Here's the red-line and the red-line without your image.





Now, it's by no means perfect, but do you see what I mean about the shape of the nose? You can cut it down into planes to get an idea of how you should be shading it. The eyes should reflect the fact that we're seeing them at an angle, as should the ear. I hope this helps!
 
  08 August 2012
Other than the anatomy/proportions issue already mentioned, you need to work on how the hair strands flow. Don't have short, broken strokes that don't line up with the general flow/direction of the main hair strands, unless that are actually short, broken strands that stick out of the head.

If you are serious about improving your work, then immediately stop trying to work out of your head and start studying anatomy/figure, and work from references, even if you are doing stylized work. In order to be able to do credible looking work out of your head, you must be a fairly advanced artist with lots of experience, and having studied anatomy extensively. If you are not at that level, you need to study anatomy and consult references, or else the structural integrity of your image will be all over the place and contain too many glaring mistakes.
Attached Images
File Type: jpg 435474_1345514601_large-robedit.jpg (76.2 KB, 12 views)
 
  08 August 2012
Thumbs up

Just an update... not finished yet...improving.
Thanks AndreaGS and Lunatique.
 
  08 August 2012
There are still lots of problems. You ABSOLUTELY must use references when doing something like this, because you lack any authoritative knowledge of anatomy to create something out of your head that looks credible. Advanced artists can do it, but you can't, because you're not advanced enough yet.

Shooting your own references is the best solution, because you can set up the lighting exactly as you want it, instead of scouring the internet for suitable photos that happens to match what you need.

Use family or friends, or yourself (tripos, mirror, camera), and use movable household lights to light the model exactly the way you want. If you are a 3D guy, you can also use 3D as reference, but make sure the 3D model is a good one. If the model has inherent problems with accuracy, then it's not to work.
 
  09 September 2012
Smile Improving

Not perfect yet, but I think I improved a little.
 
  09 September 2012
You are simply polishing something that is structurally unsound. You need to fix it at the structural level, and you need to use proper references, such as I suggested previously. Until you do, your work will not really improve, and you're merely altering the surface instead of fixing the structural problems.
 
  09 September 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:54 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.