Spawn inherit material_ID (with p-age map)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  07 July 2008
Spawn inherit material_ID (with p-age map)

Hey all!

I have some particles that I want to spawn trails of other particles.

Now, I want EACH TRAIL to have its own material.

So, what I need is to give the ORIGINAL particles random material ID's, and then have the spawned particles inherit those material ID's.

Now, using the technique described in this thread: http://forums.cgsociety.org/showthr...?f=206&t=367278
I can do just what I want, except - I can only get that method to work with "material static", and since I need a Particle Age map, I need "material dynamic!"

What do do?

Thanks in advance!

- Jonas
__________________
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:16 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.