|03 March 2013||#1|
Lead Artist: Characters & Weapons
Banbury, United Kingdom
Join Date: Jul 2004
Racing Driver, Toby Hynes (3D)
Title: Racing Driver
Name: Toby Hynes
Country: United Kingdom
Software: 3ds max Mudbox Photoshop VRay ZBrush
Submitted: 18th March 2013
This is a hi res version of the Racing Driver character I made for GRID 2. I wanted to give him a realistic, but heroic looking look. It was a good exercise in combining hard edge elements and organic/clothing in one model. I've tried to make all the equipment and clothing as accurate as possible, but I pushed his overall proportions a little to give him a bit more of a heroic form.
All sculpted and textured in Mudbox, bar the Helmet and Hans device - which were subd modelled in Max.
I decimated the hi res meshes in Zbrush and then rendered them with VRay in Max. He's over 5 million tris in all.
|04 April 2013||#10|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|