Cloner object with Vertex map selection...?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

 
Thread Tools Display Modes
  3 Weeks Ago
Cloner object with Vertex map selection...?

Hi,

Trying to do object cloner with surface distribution but I need only on Vertex map selected area, I applied vertex map in selection but its not effecting, any way to fix it...?

and can I do invert of vertex map selection...?

thanks.
...

Last edited by iac : 3 Weeks Ago at 05:25 AM.
 
  3 Weeks Ago
you can convert your vertex map to point selection and use that point selection within cloner as a restriction for cloning .


 
  3 Weeks Ago
Thanks.... I will give a try.

Thanks.
...
 
  3 Weeks Ago
Point selection works... I was trying Vertex Map tag.
We can not cloner restrict by vertex map...?

You Xpresso is in... I think German, cant understand except few.

Thanks.
...
 
  3 Weeks Ago
yes, its German as I use a German layout

but not too difficult. You need number of points for iteration through index. You can do it from vertex map,
however I have chosen the object itself (Ebene) via point node. As
iteration goes from 0, you have to subtract 1 from that point number to
get highest number to feed into max iteration. There is a vertex map
node you can feed in your vertex map as an object and read point weights
by this. Just another node, set selection tag (came in with R19 Im
afraid) and you can link a point selection on the object to this. Get
the values from vertex map and link these to value to be written of
point selection tag and sync indexes by wiring iteration node to both index ports.
Now every vertex weight of 100% will cause the point that owes that
weight turn to be selected. Use point selection as a limiter for cloner
and new clones will appear only on areas that you paint a 100% vertex
weight on...
 
  3 Weeks Ago
wow.... thanks Lothar.

thanks.
...
__________________
C4D R19 Studio, VrayforC4D, Corona, Cycles4D. Mac OS X.
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:04 PM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.